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Accessibility Statement

Last updated: August 2026

Need an accommodation or hit a barrier? Email info@kidstockgame.com and describe the page and what happened. We aim to reply within 5 business days and to fix blocking issues as quickly as we can.

Our commitment

NewsFlash is a free educational stock market game for children ages 5–12, including children who use screen readers, keyboard-only navigation, switch devices, magnification, or captions. We are committed to making the whole site and the game usable by as many people as possible.

Conformance status

We target WCAG 2.1 Level AA. NewsFlash is partially conformant: most of the site and game meet Level AA, and we are actively working on the known limitations listed below. This statement is based on our own review of the site and game, not a third-party audit.

What we have built in

  • Every control — spin wheel, board, buy and sell actions, player and round selection, news cards, price charts — is reachable and operable with the keyboard alone (Tab, Shift+Tab, Enter, Space, Escape).
  • A "Skip to main content" link at the top of every page.
  • Visible focus outlines on all interactive elements.
  • Descriptive labels for icon-only buttons and form fields, and text alternatives for images.
  • Live announcements for screen readers when the wheel is spun, prices change, news breaks, and turns pass.
  • Colour is never the only cue: price moves also carry ▲/▼ symbols and the words "up" or "down" for assistive technology.
  • Text and interface colours meeting AA contrast on our dark theme.
  • Touch targets of at least 44×44 pixels on phones and tablets.
  • Reduced-motion support: animations are minimised when your device requests it.
  • Layouts that reflow and stay usable at 200% zoom.

Known limitations

These are areas we know are not yet fully accessible:

  • The game board is visual by nature. Screen reader users get a text description of each space and each player's position, but the spatial "racetrack" layout itself cannot be fully conveyed in text.
  • Price history charts are drawn as line graphs. We provide the current price, the low and the high as text, but not a point-by-point data table yet.
  • Emoji are used decoratively on company tiles and news cards; some screen readers announce emoji names verbosely.
  • The anti-bot "human check" requires tapping or activating a single button. It is keyboard operable, but it is a visual/motor task with no audio alternative.
  • Turn-based pacing includes an 8-second cooldown between spins. It cannot currently be extended or shortened.
  • No captions/audio are needed today because the game has no sound or video.

If any of these blocks a child from playing, write to us — we will help you work around it and prioritise a fix.

Assistive technology we test with

Recent versions of Chrome, Safari, Firefox and Edge, with VoiceOver (macOS/iOS) and NVDA (Windows), plus keyboard-only navigation and mobile touch.

Feedback

Accessibility is ongoing work. Contact info@kidstockgame.com with problems, suggestions, or requests for content in another format. Please include the page address and the browser or assistive technology you were using.